Summary
Indicates whether the root motion applied each frame while this state is active should be constrained to
only move in the specified
CharacterBrain.Movement. Otherwise the root motion can
move the Animancer.Samples.AnimatorControllers.GameKit.CharacterState.Character in any direction. Default is true.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Samples .AnimatorControllers .GameKit - Containing Type
- DieState
Syntax
public override bool FullMovementControl { get; }
Value
| Type | Description |
|---|---|
| bool |