Summary
Indicates whether the root motion applied each frame while this state is active should be constrained to
only move in the specified
CharacterBrain.Movement
. Otherwise the root motion can
move the Animancer.Samples.AnimatorControllers.GameKit.CharacterState.Character
in any direction. Default is true.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Samples .AnimatorControllers .GameKit - Containing Type
- DieState
Syntax
public override bool FullMovementControl { get; }
Value
Type | Description |
---|---|
bool |