Summary
[Editor-Only] States start disabled and only the current state gets enabled at runtime.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Samples .AnimatorControllers .GameKit - Containing Type
- CharacterState
Syntax
protected override void OnValidate()
Remarks
Called in Edit Mode whenever this script is loaded or a value is changed in the Inspector.
Return Value
Type | Description |
---|---|
void |