ColorAttribute Class

Summary

[Pro-Only] Causes the attributed field to be drawn in a specific color.
Assembly
Kybernetik.InspectorGadgets.dll
Namespace
InspectorGadgets.Attributes
Base Types
  • PropertyAttribute
graph BT Type-->Base0["PropertyAttribute"] Type["ColorAttribute"] class Type type-node

Syntax

[System.Diagnostics.Conditional("UNITY_EDITOR")]
public sealed class ColorAttribute : PropertyAttribute

Attributes

Type Description
ConditionalAttribute

Constructors

Name Summary
ColorAttribute(float, float, float) Initializes the InspectorGadgets.Attributes.ColorAttribute.Color with the specified red, green, and blue values.
ColorAttribute(string) Initializes the color using the property with the specified `colorName`. You can specify a full name in the form "TypeName.StaticProperty" or "TypeName.StaticField", or you can just specify the name of a property in the UnityEngine.Color class such as "red".

Fields

Name Constant Value Summary
Color
The color to use.