Summary
If the `obj` is a
UnityEngine.Component
or UnityEngine.GameObject
, this method outputs its `transform`
and returns true.
- Assembly
- FlexiMotion
.dll - Namespace
- FlexiMotion
- Containing Type
- FMUtilities
Syntax
public static bool TryGetTransform(this Object obj, out Transform transform)
Parameters
Name | Type | Description |
---|---|---|
obj | Object | |
transform | Transform |
Return Value
Type | Description |
---|---|
bool |