FMUtilities.

EstimateRadiusFromMeshes(Transform, Transform) Method

Summary

Tries to calculate an appropriate radius for the `transform` based on any UnityEngine.SkinnedMeshRenderers under the `root`.
Assembly
FlexiMotion.dll
Namespace
FlexiMotion
Containing Type
FMUtilities

Syntax

public static float EstimateRadiusFromMeshes(Transform transform, Transform root)

Parameters

Name Type Description
transform Transform
root Transform

Return Value

Type Description
float