Summary
A Mixer State is synchronizing a child with
Animancer.AnimancerState.Length
= 0.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- OptionalWarning
Syntax
MixerSynchronizeZeroLength
Remarks
Synchronization is based on the
Animancer.AnimancerState.NormalizedTime
which can't be calculated if the Animancer.AnimancerState.Length
is 0.
Some state types can change their Animancer.AnimancerState.Length
,
in which case you can just disable this warning.
But otherwise, the indicated state should not be added to the synchronization list.
Constant Value
Value | Type |
---|---|
2048 | Int32 |