Summary
When a transition with a non-zero
Animancer.ITransition.FadeDuration
creates a state, that state will log this warning if it's ever played
without a fade duration.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- OptionalWarning
Syntax
ExpectFade
Remarks
This helps identify situations where a state is accidentally played directly
where the transition should be played instead to allow it to apply its fade
and any other details.
Constant Value
Value | Type |
---|---|
4096 | Int32 |