Summary
Unity doesn't suppport dynamically creating animations for Animancer in runtime builds
so this warning is given when attempting to use an animation which isn't saved as an
asset to explain this limitation as early as possible.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- OptionalWarning
Syntax
DynamicAnimation
Remarks
This warning should be disabled if you're loading animations from Asset Bundles or Addressables
or if you only intend to use the animation in the Unity Editor.
Constant Value
Value | Type |
---|---|
524288 | Int32 |