Summary
An Animancer Event
triggered by one character was used to play an animation on a different character.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- OptionalWarning
Syntax
EventPlayMismatch
Remarks
This most commonly happens when a Transition is shared by multiple characters and they
all register their own callbacks to its events which leads to those events controlling
the wrong character.
Constant Value
Value | Type |
---|---|
64 | Int32 |