Summary
Animancer.PlayableAssetState.InitializeBindings
is trying to bind to the same UnityEngine.Animator
that is being used by Animancer.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- OptionalWarning
Syntax
PlayableAssetAnimatorBinding
Remarks
Doing this will replace Animancer's output so its animations would not work anymore.
Constant Value
Value | Type |
---|---|
65536 | Int32 |