Summary
Animancer Events
are being used on a state which does not properly support them so they might not work as intended.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- OptionalWarning
Syntax
UnsupportedEvents
Remarks
Animancer Events on a
Animancer.ControllerState
will be triggered based on its Animancer.AnimancerState.NormalizedTime
,
which comes from the current state of its Animator Controller regardless of which state that may be.
If you intend for the event to be associated with a specific state inside the Animator Controller,
you need to use Unity's regular
Animation Events
instead.
But if you intend the event to be triggered by any state inside the Animator Controller,
then you can simply disable this warning.
Constant Value
Value | Type |
---|---|
256 | Int32 |