StateBehaviour.

CanExitState Property

Summary

[Animancer.FSM.IState.CanExitState] Determines whether the Animancer.FSM.StateMachine`1 can exit this state. Always returns true unless overridden.
Assembly
Animancer.dll
Namespace
Animancer.FSM
Containing Type
StateBehaviour

Syntax

public virtual bool CanExitState { get; }

Value

Type Description
bool