Summary
[
Animancer.FSM.IState.CanExitState]
Determines whether the Animancer.FSM.StateMachine`1 can exit this state.
Always returns true unless overridden.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.FSM - Containing Type
- StateBehaviour
Syntax
public virtual bool CanExitState { get; }
Value
| Type | Description |
|---|---|
| bool |