Summary
Creates a new
UnityEngine.Playables.PlayableGraph containing an Animancer.AnimancerPlayable.
The caller is responsible for calling Animancer.AnimancerPlayable.DestroyGraph on the returned object, except in Edit Mode
where it will be called automatically.
Consider calling Animancer.AnimancerPlayable.SetNextGraphName(System.String) before this method to give it a name.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerPlayable
Syntax
public static AnimancerPlayable Create()
Return Value
| Type | Description |
|---|---|
| AnimancerPlayable |