Summary
[Editor-Conditional]
Sets the display name for the next Animancer.AnimancerPlayable.Create call to give its UnityEngine.Playables.PlayableGraph.
Syntax
[System.Diagnostics.Conditional(Strings.UnityEditor)]
public static void SetNextGraphName(string name)
Having this method separate from Animancer.AnimancerPlayable.Create allows the
System.Diagnostics.ConditionalAttribute to compile it out of runtime builds which would
otherwise require #ifs on the caller side.
Attributes
| Type |
Description |
| ConditionalAttribute |
|
Parameters
| Name |
Type |
Description |
| name |
string |
|
Return Value