Summary
[Internal]
Calls
Animancer.IUpdatable.Update on everything registered using Animancer.AnimancerPlayable.RequirePreUpdate(Animancer.IUpdatable).
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerPlayable
Syntax
public override void PrepareFrame(Playable playable, FrameData info)
Remarks
Called by the
UnityEngine.Playables.PlayableGraph before the rest of the UnityEngine.Playables.Playables are evaluated.
Parameters
| Name | Type | Description |
|---|---|---|
| playable | Playable | |
| info | FrameData |
Return Value
| Type | Description |
|---|---|
| void |