Summary
[Internal]
Calls
Animancer.IUpdatable.Update
on everything registered using Animancer.AnimancerPlayable.RequirePreUpdate(Animancer.IUpdatable)
.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerPlayable
Syntax
public override void PrepareFrame(Playable playable, FrameData info)
Remarks
Called by the
UnityEngine.Playables.PlayableGraph
before the rest of the UnityEngine.Playables.Playable
s are evaluated.
Parameters
Name | Type | Description |
---|---|---|
playable | Playable | |
info | FrameData |
Return Value
Type | Description |
---|---|
void |