Summary
If the `behaviour` was created by an
Weaver.ObjectPool`1
this method releases the `behaviour` to
it, disables its UnityEngine.GameObject
, and returns true.
Otherwise this method destroys the UnityEngine.GameObject
and returns false.
- Assembly
- Weaver
.dll - Namespace
- Weaver
- Containing Type
- ObjectPool
Syntax
public static bool TryReleaseOrDestroyGameObject<T>(this T behaviour) where T : PoolableBehaviour<T>
Type Parameters
Name | Description |
---|---|
T |
Parameters
Name | Type | Description |
---|---|---|
behaviour | T |
Return Value
Type | Description |
---|---|
bool |