Summary
Can the `gameObject` be hit by the
Current?- Assembly
- PlatformerGameKit
.dll - Namespace
- PlatformerGameKit
- Containing Type
- Hit
Syntax
public bool CanHit(GameObject gameObject, bool resultIfNoTarget = false)
Parameters
| Name | Type | Description |
|---|---|---|
| gameObject | GameObject | |
| resultIfNoTarget | bool |
Return Value
| Type | Description |
|---|---|
| bool |