Summary
Calls
UnityEngine.Component.GetComponentInParent``1(System.Boolean)
.- Assembly
- PlatformerGameKit
.dll - Namespace
- PlatformerGameKit
- Containing Type
- Hit
Syntax
public static Hit.ITarget GetTarget(Component component)
Parameters
Name | Type | Description |
---|---|---|
component | Component |
Return Value
Type | Description |
---|---|
Hit |