Summary
Is this node playing towards the
Animancer.AnimancerState.NormalizedEndTime?- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerNode
Syntax
public abstract bool IsApproachingEnd { get; }
Remarks
Note that this will return true if the
Animancer.AnimancerNodeBase.EffectiveSpeed is 0
or Animancer.AnimancerState.IsPlaying is false even though it isn't technically approaching the end.
This property is used by System.Collections.IEnumerator.MoveNext
so this object can be used as a custom yield instruction to wait until it finishes.
Value
| Type | Description |
|---|---|
| bool |