Summary
Calls
Animancer.FSM.StateMachine`2.ForceSetState(`0)
with the Animancer.FSM.StateMachine`2.WithDefault.DefaultKey
.- Assembly
- Animancer
.dll - Namespace
- Animancer
.FSM - Containing Type
- StateMachine
<TKey, TState> .WithDefault
Syntax
public readonly Action ForceSetDefaultState
Remarks
This delegate is cached to avoid allocating garbage when used in Animancer Events.