Summary
Sets the
Animancer.FSM.StateMachine`2.CurrentKey without changing the Animancer.FSM.StateMachine`1.CurrentState.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.FSM - Containing Type
- StateMachine
<TKey, TState>
Syntax
public void SetFakeKey(TKey key)
Parameters
| Name | Type | Description |
|---|---|---|
| key | TKey |
Return Value
| Type | Description |
|---|---|
| void |