Summary
Attempts to enter the specified `state` and returns true if successful.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.FSM - Containing Type
- StateMachine
<TKey, TState>
Syntax
public bool TrySetState(TKey key, TState state)
Remarks
This method returns true immediately if the specified `state` is already the
Animancer.FSM.StateMachine`1.CurrentState
. To allow directly re-entering the same state, use
Animancer.FSM.StateMachine`2.TryResetState(`0,`1)
instead.
Parameters
Return Value
Type | Description |
---|---|
bool |