StateMachine<TKey, TState>.

StateMachine() Constructor

Summary

Creates a new Animancer.FSM.StateMachine`2 with a new Animancer.FSM.StateMachine`2.Dictionary, leaving the CurrentState null.
Assembly
Animancer.dll
Namespace
Animancer.FSM
Containing Type
StateMachine<TKey, TState>

Syntax

public StateMachine()

Return Value

Type Description
void