Summary
Initializes the `transition` based on the `state`.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- Transition
Asset Generator
Syntax
public static void GetDetailsFromState(AnimatorState state, ITransition transition)
Parameters
| Name | Type | Description |
|---|---|---|
| state | AnimatorState | |
| transition | ITransition |
Return Value
| Type | Description |
|---|---|
| void |