Summary
Creates
Animancer.TransitionAssetBases from all states in the `stateMachine`.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- Transition
Asset Generator
Syntax
public static Object GenerateTransitions(AnimatorStateMachine stateMachine)
Parameters
| Name | Type | Description |
|---|---|---|
| stateMachine | AnimatorStateMachine |
Return Value
| Type | Description |
|---|---|
| Object |