Summary
Creates
Animancer.TransitionAssetBase
s from all states in the `stateMachine`.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- Transition
Asset Generator
Syntax
public static Object GenerateTransitions(AnimatorStateMachine stateMachine)
Parameters
Name | Type | Description |
---|---|---|
stateMachine | AnimatorStateMachine |
Return Value
Type | Description |
---|---|
Object |