TransitionAssetGenerator.

InitializeChildren2D(BlendTree) Method

Summary

Initializes the `transition` based on the UnityEditor.Animations.BlendTree.children.
Assembly
Animancer.dll
Namespace
Animancer.Editor
Containing Type
TransitionAssetGenerator

Syntax

public static MixerTransition2D InitializeChildren2D(BlendTree blendTree)

Parameters

Name Type Description
blendTree BlendTree

Return Value

Type Description
MixerTransition2D