Summary
Initializes the `transition` based on the
UnityEditor.Animations.BlendTree.children
.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- Transition
Asset Generator
Syntax
public static MixerTransition2D InitializeChildren2D(BlendTree blendTree)
Parameters
Name | Type | Description |
---|---|---|
blendTree | BlendTree |
Return Value
Type | Description |
---|---|
MixerTransition2D |