Summary
Initializes the `transition` based on the
UnityEditor.Animations.BlendTree.children.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- Transition
Asset Generator
Syntax
public static MixerTransition2D InitializeChildren2D(BlendTree blendTree)
Parameters
| Name | Type | Description |
|---|---|---|
| blendTree | BlendTree |
Return Value
| Type | Description |
|---|---|
| MixerTransition2D |