Summary
Initializes the `transition` based on the `state`.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- Transition
Asset Generator
Syntax
public static void GetDetailsFromState(AnimatorState state, ITransitionDetailed transition)
Parameters
Name | Type | Description |
---|---|---|
state | AnimatorState | |
transition | ITransitionDetailed |
Return Value
Type | Description |
---|---|
void |