Location: Assets/Plugins/Animancer/Examples/08 Inverse Kinematics
These examples demonstrate how you can use Inverse Kinematics (IK) to control characters dynamically.
08-01 Puppet | Control a character's limbs like a puppet and have them look at a specific point. |
08-02 Uneven Ground | Adjust the height of the character's feet according to the terrain they are walking over. |