Summary
Flags for each of the optional channels a
UnityEngine.Mesh can contain.
- Assembly
- Weaver
.dll - Namespace
- Weaver
- Base Types
-
- Enum
graph BT
Type-->Base0["Enum"]
Type["MeshBuilder.MeshChannel"]
class Type type-node
Syntax
[System.Flags]
public enum MeshBuilder.MeshChannel
Attributes
| Type | Description |
|---|---|
| FlagsAttribute |
Fields
| Name | Constant Value | Summary |
|---|---|---|
| All | 127 |
All optional channels.
static
|
| Colors | 64 |
Vertex colors.
static
|
| Default | 17 |
The default channels.
static
|
| Normals | 16 |
Vertex normals.
static
|
| Tangents | 32 |
Vertex tangents.
static
|
| UVs | 1 |
First set of UV coordinates.
static
|
| UVs2 | 2 |
Second set of UV coordinates.
static
|
| UVs3 | 4 |
Third set of UV coordinates.
static
|
| UVs4 | 8 |
Fourth set of UV coordinates.
static
|