Summary
Constructs a mesh builder with UVs and Normals using
UnityEngine.MeshTopology.Triangles.- Assembly
- Weaver
.dll - Namespace
- Weaver
- Containing Type
- MeshBuilder
Syntax
public MeshBuilder(int vertexCapacity, params int[] indexCapacities)
Parameters
| Name | Type | Description |
|---|---|---|
| vertexCapacity | int | |
| indexCapacities | int[] |
Return Value
| Type | Description |
|---|---|
| void |