Summary
Constructs a mesh builder with UVs and Normals using
UnityEngine.MeshTopology.Triangles
.- Assembly
- Weaver
.dll - Namespace
- Weaver
- Containing Type
- MeshBuilder
Syntax
public MeshBuilder(int vertexCapacity, params int[] indexCapacities)
Parameters
Name | Type | Description |
---|---|---|
vertexCapacity | int | |
indexCapacities | int[] |
Return Value
Type | Description |
---|---|
void |