MeshBuilder.

LogData(string) Method

Summary

Logs all the mesh data in this Weaver.MeshBuilder. Also puts the message in the system copy buffer so you can paste it into a text editor because Unity's console truncates messages that are too long.
Assembly
Weaver.dll
Namespace
Weaver
Containing Type
MeshBuilder

Syntax

public void LogData(string prefix = "")

Parameters

Name Type Description
prefix string

Return Value

Type Description
void