Summary
Logs all the mesh data in this
Weaver.MeshBuilder. Also puts the message in the system copy buffer
so you can paste it into a text editor because Unity's console truncates messages that are too long.
- Assembly
- Weaver
.dll - Namespace
- Weaver
- Containing Type
- MeshBuilder
Syntax
public void LogData(string prefix = "")
Parameters
| Name | Type | Description |
|---|---|---|
| prefix | string |
Return Value
| Type | Description |
|---|---|
| void |