Summary
Logs all the mesh data in this
Weaver.MeshBuilder
. Also puts the message in the system copy buffer
so you can paste it into a text editor because Unity's console truncates messages that are too long.
- Assembly
- Weaver
.dll - Namespace
- Weaver
- Containing Type
- MeshBuilder
Syntax
public void LogData(string prefix = "")
Parameters
Name | Type | Description |
---|---|---|
prefix | string |
Return Value
Type | Description |
---|---|
void |