Summary
Adds indices for 2 triangles starting at the current vertex count: [+0][+1][+2] and [+0][+2][+3].
You will generally want to call this method before adding the associated vertices.
- Assembly
- Weaver
.dll - Namespace
- Weaver
- Containing Type
- MeshBuilder
Syntax
public void Index2Triangles(int subMesh = 0)
Parameters
Name | Type | Description |
---|---|---|
subMesh | int |
Return Value
Type | Description |
---|---|
void |