Summary
Creates a new
UnityEngine.Mesh if it is null and assigns the data from this Weaver.MeshBuilder to it.
- Assembly
- Weaver
.dll - Namespace
- Weaver
- Containing Type
- MeshBuilder
Syntax
public void Compile(ref Mesh mesh)
Parameters
| Name | Type | Description |
|---|---|---|
| mesh | Mesh |
Return Value
| Type | Description |
|---|---|
| void |