Summary
Creates a new
UnityEngine.Mesh
if it is null and assigns the data from this Weaver.MeshBuilder
to it.
- Assembly
- Weaver
.dll - Namespace
- Weaver
- Containing Type
- MeshBuilder
Syntax
public void Compile(ref Mesh mesh)
Parameters
Name | Type | Description |
---|---|---|
mesh | Mesh |
Return Value
Type | Description |
---|---|
void |