Summary
[Editor-Only]
Starts a coroutine to run in the editor update loop.
The coroutine can be cancelled by removing the returned delegate from
UnityEditor.EditorApplication.update
.
- Assembly
- Weaver
.dll - Namespace
- Weaver
.Editor - Containing Type
- Weaver
Editor Utilities
Syntax
public static EditorApplication.CallbackFunction EditorStartCoroutine(IEnumerator coroutine)
Parameters
Name | Type | Description |
---|---|---|
coroutine | IEnumerator |
Return Value
Type | Description |
---|---|
EditorApplication |