Summary
[Editor-Only]
Deletes the specified directory if it is empty (ignoring metadata files), then does the same recursively
for each parent directory. Refreshes the
UnityEditor.AssetDatabase if anything was deleted.
- Assembly
- Weaver
.dll - Namespace
- Weaver
.Editor - Containing Type
- Weaver
Editor Utilities
Syntax
public static void DeleteEmptyDirectories(string path)
Parameters
| Name | Type | Description |
|---|---|---|
| path | string |
Return Value
| Type | Description |
|---|---|
| void |