Summary
[Editor-Only]
Deletes the specified directory if it is empty (ignoring metadata files), then does the same recursively
for each parent directory. Refreshes the
UnityEditor.AssetDatabase
if anything was deleted.
- Assembly
- Weaver
.dll - Namespace
- Weaver
.Editor - Containing Type
- Weaver
Editor Utilities
Syntax
public static void DeleteEmptyDirectories(string path)
Parameters
Name | Type | Description |
---|---|---|
path | string |
Return Value
Type | Description |
---|---|
void |