WeaverEditorUtilities.

FindAllAssetPaths(Type) Method

Summary

Returns the paths of all assets of the specified `type`.

The result is cached for efficiency and can be cleared by Weaver.Editor.WeaverEditorUtilities.ClearAssetPathCache.

If the `type` is a UnityEngine.Component, this method returns the paths of all prefabs so they will need to be checked for that component individually.
Assembly
Weaver.dll
Namespace
Weaver.Editor
Containing Type
WeaverEditorUtilities

Syntax

public static string[] FindAllAssetPaths(Type type)

Parameters

Name Type Description
type Type

Return Value

Type Description
string[]