Changes

Platformer Game Kit v1.1

Released 2023-04-09

  • Added knockback force to hits. #3
  • Added Trampolines. #10

  • Improved Player Input:
    • Split PlayerInputBrain into PlayerBrainStates which references the states and PlayerInputManager which reads the raw input.
    • Added PlayerInputSystem to support the new Input System package. #2
    • Added input buffering.
  • Added custom LayerMasks to WallJumpState, IsGroundInFront, and IsWallInFront instead of directly using the character's collision mask. #9
  • Fixed WallJumpState.CheckForWallJump to ignore triggers. #9
  • Fixed SpriteRenderer Sorting Order for all characters.
  • Fixed potential NullReferenceException in CharacterAnimancerComponent.RemoveHitBox. #4

Platformer Game Kit v1.0

Released 2021-07-29

  • Initial release.
  • Player: Idle, Walk, Run, Attack Combo, Up Attack, Sword Throw, Jump, Air Jump, Wall Jump, Wall Cling, Flinch, Die
    • Controlled by the Input Manager (Legacy)
    • Camera shake when you get hit
  • Enemies: Gobbler, Gobbat, Maw Flower, Scarecrow, Naga
    • Controlled by Behaviour Trees
  • Characters can walk up and down steps
  • Polygonal hit boxes
  • Teams to prevent most enemies from attacking each other
  • Moving platforms
  • Ice