PlayerInputManager Class

Summary

A component which controls PlatformerGameKit.Characters.Brains.PlayerBrain using the legacy UnityEngine.Input manager.
Assembly
PlatformerGameKit.dll
Namespace
PlatformerGameKit.Characters.Brains
Base Types
  • MonoBehaviour
graph BT Type-->Base0["MonoBehaviour"] Type["PlayerInputManager"] class Type type-node

Syntax

[AddComponentMenu(CharacterBrain.MenuPrefix + "Player Input Manager")]
[HelpURL(CharacterBrain.APIDocumentation + nameof(PlayerInputManager))]
[DefaultExecutionOrder(CharacterBrain.DefaultExecutionOrder)]
public class PlayerInputManager : MonoBehaviour

Remarks

Documentation: Player Brain

Attributes

Type Description
AddComponentMenu
HelpURLAttribute
DefaultExecutionOrder

Methods

Name Value Summary
OnValidate() void
Update() void