Health.

Health.HealthChangeMode Enum

Summary

Determines how PlatformerGameKit.Health.SetMaximumHealth(System.Int32,PlatformerGameKit.Health.HealthChangeMode) affects the PlatformerGameKit.Health.CurrentHealth.
Assembly
PlatformerGameKit.dll
Namespace
PlatformerGameKit
Base Types
  • Enum
graph BT Type-->Base0["Enum"] Type["Health.HealthChangeMode"] class Type type-node

Syntax

public enum Health.HealthChangeMode

Fields

Name Constant Value Summary
Ignore 2
Do nothing to the PlatformerGameKit.Health.CurrentHealth except clamping it to stay below the PlatformerGameKit.Health.MaximumHealth if the change is a decrease.
static
Offset 1
Add the change directly to the PlatformerGameKit.Health.CurrentHealth.
static
Scale 0
Get the PlatformerGameKit.Health.CurrentHealth as a percentage of the PlatformerGameKit.Health.MaximumHealth before the change then set it to that same percentage afterwards.
static