ProjectileAttackTransition Class

Summary

A Animancer.ClipTransition which launches a projectile.
Assembly
PlatformerGameKit.dll
Namespace
PlatformerGameKit
Interfaces
Base Types
  • ClipTransition
graph BT Type-->Base0["ClipTransition"] Type-.->Interface0["ISerializationCallbackReceiver"] Type-.->Interface1["ICopyable<ProjectileAttackTransition>"] Type-.->Interface2["ITransitionGUI"] Type["ProjectileAttackTransition"] class Type type-node

Syntax

[Serializable]
[EventNames]
public class ProjectileAttackTransition : ClipTransition, ISerializationCallbackReceiver, 
    ICopyable<ProjectileAttackTransition>, ITransitionGUI

Remarks

Documentation: Ranged Attacks

Attributes

Type Description
SerializableAttribute
EventNamesAttribute

Fields

Name Constant Value Summary
EventName
static

Properties

Name Value Summary
Damage int
Force float
LaunchPoint Vector2
LaunchSpeed float
ProjectilePrefab Projectile

Methods