Summary
A camera movement manager for a 2D platformer.
- Assembly
- PlatformerGameKit
.dll - Namespace
- PlatformerGameKit
- Base Types
-
- MonoBehaviour
graph BT
Type-->Base0["MonoBehaviour"]
Type["CameraMan"]
class Type type-node
Syntax
[AddComponentMenu(Strings.MenuPrefix + "Camera Man")]
[PlatformerHelpUrl(typeof(CameraMan))]
[ExecuteAlways]
public class CameraMan : MonoBehaviour
Remarks
Documentation:
Camera Man
Attributes
Type | Description |
---|---|
AddComponentMenu | |
Platformer |
[Assert-Conditional]
A UnityEngine.HelpURLAttribute which points to Platformer Game Kit's documentation.
|
ExecuteAlways |
Properties
Name | Value | Summary |
---|---|---|
Camera | Camera | |
DynamicAcceleration | float | |
LinearAcceleration | float | |
Offset | Vector3 | |
OffsetFactor | float | |
Target | Transform | |
TargetRigidbody | Rigidbody2D | |
VelocityFactor | float |
Methods
Name | Value | Summary |
---|---|---|
Awake |
void | |
LateUpdate |
void | |
OnValidate |
void |
[Editor-Only] Ensures that all fields have valid values and finds missing components nearby.
|