Summary
Applies some
PlatformerGameKit.CameraShake
when taking damage.- Assembly
- PlatformerGameKit
.dll - Namespace
- PlatformerGameKit
- Base Types
-
- MonoBehaviour
graph BT
Type-->Base0["MonoBehaviour"]
Type["CameraShakeWhenHit"]
class Type type-node
Syntax
[AddComponentMenu(Strings.MenuPrefix + "Camera Shake When Hit")]
[PlatformerHelpUrl(typeof(CameraShakeWhenHit))]
public class CameraShakeWhenHit : MonoBehaviour
Remarks
Documentation:
Camera Shake
Attributes
Type | Description |
---|---|
AddComponentMenu | |
Platformer |
[Assert-Conditional]
A UnityEngine.HelpURLAttribute which points to Platformer Game Kit's documentation.
|
Properties
Name | Value | Summary |
---|---|---|
BaseMagnitude | float | |
Health | Health | |
ScalingMagnitude | float |
Methods
Name | Value | Summary |
---|---|---|
Awake |
void | |
OnValidate |
void |
[Editor-Only] Ensures that all fields have valid values and finds missing components nearby.
|