Summary
Applies some
PlatformerGameKit.CameraShake
when taking damage.- Assembly
- PlatformerGameKit
.dll - Namespace
- PlatformerGameKit
- Base Types
-
- MonoBehaviour
graph BT
Type-->Base0["MonoBehaviour"]
Type["CameraShakeWhenHit"]
class Type type-node
Syntax
[AddComponentMenu(Strings.MenuPrefix + "Camera Shake When Hit")]
[HelpURL(Strings.APIDocumentation + "/" + nameof(CameraShakeWhenHit))]
public sealed class CameraShakeWhenHit : MonoBehaviour
Remarks
Documentation: Camera Shake
Attributes
Type | Description |
---|---|
AddComponentMenu | |
HelpURLAttribute |
Properties
Name | Value | Summary |
---|---|---|
BaseMagnitude | float | |
Health | Health | |
ScalingMagnitude | float |