Summary
Do nothing to the
PlatformerGameKit.Health.CurrentHealth
except clamping it to stay below the
PlatformerGameKit.Health.MaximumHealth
if the change is a decrease.- Assembly
- PlatformerGameKit
.dll - Namespace
- PlatformerGameKit
- Containing Type
- Health
.HealthChangeMode
Syntax
Ignore
Examples
Health is 50 / 100
Set Maximum to 120
Health is 50 / 120 (Current was not modified)
Constant Value
Value | Type |
---|---|
2 | Int32 |