AutoPrefs.

AutoPrefs.Vector2 Class

Summary

An InspectorGadgets.AutoPrefs.AutoPref`1 which encapsulates a UnityEngine.Vector2 value stored in UnityEngine.PlayerPrefs.
Assembly
Kybernetik.InspectorGadgets.dll
Namespace
InspectorGadgets
Interfaces
Base Types
Derived Types
graph BT Type-->Base0["AutoPrefs.AutoPref<Vector2>"] Base0-->Base1["Object"] Type-.->Interface0["AutoPrefs.IAutoPref"] click Interface0 "/inspector-gadgets/api/InspectorGadgets/IAutoPref" Type["AutoPrefs.Vector2"] class Type type-node Derived0["AutoPrefs.EditorVector2"]-->Type click Derived0 "/inspector-gadgets/api/InspectorGadgets.Editor/EditorVector2"

Syntax

public class AutoPrefs.Vector2 : AutoPrefs.AutoPref<Vector2>, AutoPrefs.IAutoPref

Constructors

Name Summary
Vector2(string, Vector2, Action<Vector2>) Constructs a InspectorGadgets.AutoPrefs.Vector2 pref with the specified `key` and `defaultValue`.

Fields

Name Constant Value Summary
KeyY
The key used to identify the y value of this pref.

Properties

Name Value Summary
KeyX string
The key used to identify the x value of this pref.

Methods

Name Value Summary
DeletePref() void
Deletes the value of this pref from UnityEngine.PlayerPrefs and reverts to the default value.
IsSaved() bool
Returns true if UnityEngine.PlayerPrefs currently contains a value for this pref.
Load() Vector2
Loads the value of this pref from UnityEngine.PlayerPrefs.
Save() void
Saves the value of this pref to UnityEngine.PlayerPrefs.

Operators

Name Value Summary
implicit operator AutoPrefs.Vector2(string) AutoPrefs.Vector2
implicit operator Vector2(AutoPrefs.AutoPref<Vector2>) Vector2
Inherited from AutoPrefs.AutoPref<Vector2>
operator !=(AutoPrefs.AutoPref<Vector2>, Vector2) bool
Inherited from AutoPrefs.AutoPref<Vector2>
operator ==(AutoPrefs.AutoPref<Vector2>, Vector2) bool
Inherited from AutoPrefs.AutoPref<Vector2>