Summary
Holds a text comment as a
UnityEngine.ScriptableObject asset which can be viewed and edited in the inspector.- Assembly
- Kybernetik
.InspectorGadgets .dll - Namespace
- InspectorGadgets
- Interfaces
- Base Types
-
- ScriptableObject
graph BT
Type-->Base0["ScriptableObject"]
Type-.->Interface0["IComment"]
click Interface0 "/inspector-gadgets/api/InspectorGadgets/IComment"
Type["CommentAsset"]
class Type type-node
Syntax
[CreateAssetMenu(menuName = "Comment", fileName = "Comment", order = 26)]
[HelpURL(Strings.APIDocumentationURL + "/" + nameof(CommentAsset))]
public sealed class CommentAsset : ScriptableObject, IComment
Remarks
By default, this script sets itself to be excluded from the build.
Attributes
| Type | Description |
|---|---|
| Create |
|
| HelpURLAttribute |
Properties
| Name | Value | Summary |
|---|---|---|
| IncludeInBuild | bool |
False if this script is set to
UnityEngine.HideFlags.DontSaveInBuild. |
| Text | string |
[
UnityEngine.SerializeField] [InspectorGadgets.IComment] The text of this comment. |