Summary
A 
		UnityEngine.Vector4 which uses nullable floats.- Assembly
- Kybernetik.InspectorGadgets .Editor .dll 
- Namespace
- InspectorGadgets
- Base Types
- 
									- Object
 
							graph BT
	Type-->Base0["Object"]
	Type["NullableVector4"]
class Type type-node
						
					Syntax
public sealed class NullableVector4Constructors
| Name | Summary | 
|---|---|
| NullableVector4 | Creates a new InspectorGadgets.NullableVector4with all components null. | 
| NullableVector4 | Creates a new InspectorGadgets.NullableVector4with the specified components. | 
| NullableVector4 | Creates a new InspectorGadgets.NullableVector4using the first 4 elements of the specified array as its components. | 
| NullableVector4 | Creates a new InspectorGadgets.NullableVector4with each of its components set the same as the specified `value`. | 
| NullableVector4 | Creates a new InspectorGadgets.NullableVector4with each of its components set the same as the specified `value`. | 
| NullableVector4 | Creates a new InspectorGadgets.NullableVector4with each of its components set the same as the specified `value`. | 
| NullableVector4 | Creates a new InspectorGadgets.NullableVector4with each of its components set the same as the specified `value`. | 
Fields
Properties
| Name | Value | Summary | 
|---|---|---|
| this[int] | Nullable | The component of this vector at the specified index: 0 = x, 1 = y, 2 = z, 3 = w. | 
Methods
| Name | Value | Summary | 
|---|---|---|
| AllNull | bool | Returns true if all of the components of this vector are null. | 
| AllNull | bool | Returns true if all of the components of this vector are null, ignoring components after `componentCount`. | 
| AnyNull | bool | Returns true if any of the components of this vector are null. | 
| AnyNull | bool | Returns true if any of the components of this vector are null, ignoring components after `componentCount`. | 
| CopyFrom | void | Sets each of the components of this vector to be the same as the specified `value`. | 
| CopyFrom | void | Sets each of the components of this vector to be the same as the specified `value`. | 
| CopyFrom | void | Sets each of the components of this vector to be the same as the specified `value`. | 
| CopyFrom | void | Sets each of the components of this vector to be the same as the specified `value`. | 
| Equals | bool | Returns true if all of the components of `this` and `other` are equal, ignoring components after `componentCount`. | 
| Equals | bool | Returns true if all of the components of `a` and `b` are equal. | 
| GetHashCode | int | Uses the base method. | 
| SetAllNull | void | Sets all components of this vector to null. | 
| ToString | string | Returns a nicely formatted string for this vector using '-' to denote nulls. | 
| ToString | string | Returns a nicely formatted string for this vector using '-' to denote nulls. | 
| ToVector2 | Vector2 | 
    Returns a new  UnityEngine.Vector2using components of this vector.
    Any components which are null will be set to 0. | 
| ToVector3 | Vector3 | 
    Returns a new  UnityEngine.Vector3using components of this vector.
    Any components which are null will be set to 0. | 
| ToVector3 | Vector2 | 
    Returns a new  UnityEngine.Vector3using components of this vector.
    Any components which are null will instead use the corresponding component of the specified `fallback`. | 
| ToVector3 | Vector3 | 
    Returns a new  UnityEngine.Vector3using components of this vector.
    Any components which are null will instead use the corresponding component of the specified `fallback`. | 
| ToVector4 | Vector4 | 
    Returns a new  UnityEngine.Vector3using components of this vector.
    Any components which are null will be set to 0. | 
| ToVector4 | Vector4 | 
    Returns a new  UnityEngine.Vector4using components of this vector.
    Any components which are null will instead use the corresponding component of the specified `fallback`. | 
| TryParse | int | 
    Attempts to parse a series of floats from the given string and returns the index of the last successfully parsed value.
     static | 
| ZeroAllNulls | void | Sets all components of this vector which are null to 0. | 
Operators
| Name | Value | Summary | 
|---|---|---|
| implicit operator | NullableVector4 | |
| implicit operator | NullableVector4 | |
| implicit operator | NullableVector4 | |
| operator != | bool | |
| operator == | bool |