Summary
An
InspectorGadgets.AutoPrefs.AutoPref`1
which encapsulates a string
value stored in
UnityEngine.PlayerPrefs
.
- Assembly
- Kybernetik
.InspectorGadgets .dll - Namespace
- InspectorGadgets
- Interfaces
- Base Types
-
- Object
- AutoPrefs
.AutoPref <string>
- Derived Types
graph BT
Type-->Base0["AutoPrefs.AutoPref<string>"]
Base0-->Base1["Object"]
Type-.->Interface0["AutoPrefs.IAutoPref"]
click Interface0 "/inspector-gadgets/api/InspectorGadgets/IAutoPref"
Type["AutoPrefs.String"]
class Type type-node
Derived0["AutoPrefs.EditorString"]-->Type
click Derived0 "/inspector-gadgets/api/InspectorGadgets.Editor/EditorString"
Syntax
public class AutoPrefs.String : AutoPrefs.AutoPref<string>, AutoPrefs.IAutoPref
Constructors
Name | Summary |
---|---|
String |
Constructs a InspectorGadgets.AutoPrefs.String pref with the specified `key` and `defaultValue`. |
Methods
Operators
Name | Value | Summary |
---|---|---|
implicit operator |
AutoPrefs |
|
implicit operator string |
string |
Inherited from AutoPrefs
|
operator != |
bool |
Inherited from AutoPrefs
|
operator == |
bool |
Inherited from AutoPrefs
|
Extension Methods
Name | Value | Summary |
---|---|---|
DoGUI |
bool |
[Editor-Only] Draws GUI controls for this pref and returns true if the value was changed.
From AutoPrefs
|
DoGUI |
bool |
[Editor-Only] Draws GUI controls for this pref and returns true if the value was changed.
From AutoPrefs
|
DoGUI |
bool |
[Editor-Only] Draws GUI controls for this pref and returns true if the value was changed.
From AutoPrefs
|