Summary
An
InspectorGadgets.AutoPrefs.AutoPref`1 which encapsulates a string value stored in
UnityEngine.PlayerPrefs.
- Assembly
- Kybernetik
.InspectorGadgets .dll - Namespace
- InspectorGadgets
- Interfaces
- Base Types
-
- Object
- AutoPrefs
.AutoPref <string>
- Derived Types
graph BT
Type-->Base0["AutoPrefs.AutoPref<string>"]
Base0-->Base1["Object"]
Type-.->Interface0["AutoPrefs.IAutoPref"]
click Interface0 "/inspector-gadgets/api/InspectorGadgets/IAutoPref"
Type["AutoPrefs.String"]
class Type type-node
Derived0["AutoPrefs.EditorString"]-->Type
click Derived0 "/inspector-gadgets/api/InspectorGadgets.Editor/EditorString"
Syntax
public class AutoPrefs.String : AutoPrefs.AutoPref<string>, AutoPrefs.IAutoPref
Constructors
| Name | Summary |
|---|---|
| String |
Constructs a InspectorGadgets.AutoPrefs.String pref with the specified `key` and `defaultValue`. |
Methods
Operators
| Name | Value | Summary |
|---|---|---|
| implicit operator |
AutoPrefs |
|
| implicit operator string |
string |
Inherited from AutoPrefs
|
| operator != |
bool |
Inherited from AutoPrefs
|
| operator == |
bool |
Inherited from AutoPrefs
|
Extension Methods
| Name | Value | Summary |
|---|---|---|
| DoGUI |
bool |
[Editor-Only] Draws GUI controls for this pref and returns true if the value was changed.
From AutoPrefs
|
| DoGUI |
bool |
[Editor-Only] Draws GUI controls for this pref and returns true if the value was changed.
From AutoPrefs
|
| DoGUI |
bool |
[Editor-Only] Draws GUI controls for this pref and returns true if the value was changed.
From AutoPrefs
|