Summary
An
InspectorGadgets.AutoPrefs.AutoPref`1
which encapsulates a float
value stored in
UnityEngine.PlayerPrefs
.- Assembly
- Kybernetik
.InspectorGadgets .dll - Namespace
- InspectorGadgets
- Interfaces
- Base Types
-
- Object
- AutoPrefs
.AutoPref <float>
- Derived Types
graph BT
Type-->Base0["AutoPrefs.AutoPref<float>"]
Base0-->Base1["Object"]
Type-.->Interface0["AutoPrefs.IAutoPref"]
click Interface0 "/inspector-gadgets/api/InspectorGadgets/IAutoPref"
Type["AutoPrefs.Float"]
class Type type-node
Derived0["AutoPrefs.EditorFloat"]-->Type
click Derived0 "/inspector-gadgets/api/InspectorGadgets.Editor/EditorFloat"
Syntax
public class AutoPrefs.Float : AutoPrefs.AutoPref<float>, AutoPrefs.IAutoPref
Constructors
Name | Summary |
---|---|
Float |
Constructs a InspectorGadgets.AutoPrefs.Float pref with the specified `key` and `defaultValue`. |
Methods
Operators
Name | Value | Summary |
---|---|---|
implicit operator |
AutoPrefs |
|
implicit operator float |
float |
Inherited from AutoPrefs
|
operator != |
bool |
Inherited from AutoPrefs
|
operator |
bool | |
operator == |
bool |
Inherited from AutoPrefs
|
operator > |
bool |
Extension Methods
Name | Value | Summary |
---|---|---|
DoGUI |
bool |
Draws a GUI field for an
InspectorGadgets.AutoPrefs.Float .From AutoPrefs
|
DoGUI |
bool |
[Editor-Only] Draws GUI controls for this pref and returns true if the value was changed.
From AutoPrefs
|
DoGUI |
bool |
[Editor-Only] Draws GUI controls for this pref and returns true if the value was changed.
From AutoPrefs
|
DoGUI |
bool |
[Editor-Only] Draws GUI controls for this pref and returns true if the value was changed.
From AutoPrefs
|