Summary
A job which adjusts 
		UnityEngine.BoneWeight1.boneIndex as appropriate for a removed bone.- Assembly
- FlexiMotion.dll 
- Namespace
- FlexiMotion.Jobs 
- Interfaces
- 
									- IJobParallelFor
 
- Base Types
- 
									- ValueType
 
							graph BT
	Type-->Base0["ValueType"]
	Type-.->Interface0["IJobParallelFor"]
	Type["OnIndexRemovedJob"]
class Type type-node
						
					Syntax
[BurstCompile(FloatPrecision.Low, FloatMode.Fast)]
public struct OnIndexRemovedJob : ValueType, IJobParallelForAttributes
| Type | Description | 
|---|---|
| Burst | 
Constructors
| Name | Summary | 
|---|---|
| OnIndexRemovedJob | Creates a new FlexiMotion.Jobs.OnIndexRemovedJob. | 
Fields
| Name | Constant Value | Summary | 
|---|---|---|
| boneWeights | The values to modify. | |
| removedIndex | [ Unity.Collections.ReadOnlyAttribute] The index of the removed item. | 
Methods
| Name | Value | Summary | 
|---|---|---|
| Execute | void | Executes this job for the given `index`. | 
| Schedule | JobHandle | Schedules this job. | 
Extension Methods
| Name | Value | Summary | 
|---|---|---|
| LogTemp | T | Debug.Log(message, context)with an [System.ObsoleteAttribute] warning so you remember
    to remove any calls.From FMUtilities | 
| SafeGetHashCode | int | Uses  System.Collections.Generic.EqualityComparer`1.Defaultto get a hash code.From FMUtilities |