Summary
The initial
UnityEngine.Motion.averageAngularSpeed
that the created state will have.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- Manual
Mixer Transition <TMixer>
Syntax
public virtual float AverageAngularSpeed { get; }
Remarks
The actual average can vary in states like
Animancer.ManualMixerState
.Value
Type | Description |
---|---|
float |